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Cant enable input after level streaming

Hey so I’m trying to enable input for my player after loading a new level using level streaming and usually when I just use OpenLevel, this code works find but now that I have used level streaming, no input is received and I just can’t enable any input from the keyboard/mouse for some reason…

PlayerController->EnableInput(PlayerController);

I was told that possessing my player character + then enabling input would possibly fix the issue but I have alreay tried this:

PlayerController->UnPossess();
PlayerController->Possess(Player);

Please can someone help me out, thank you :frowning:

Update - I think I might have to call some function from the FSlateApplication library as I called
FSlateApplication::Get().IsProcessingInput() and it returned false, any ideas anyone?