Hello all I’ve done some searching around but not finding anything super diffinitive.
Here is the setup…
Copy of the project is on another computer. I launch both the games and set one to host a listen server.the other searches and finds it over the Internet (using steam)
They connect fine
But if I take the one who joined and close the program or console reconnect or disconnect.
It cannot find the listen server anymore.
I have a feeling on destroyed something is not cleaning up both the joining computer and the hosting computer need to close out of the game and relaunch for a connection to be a made again.
Can someone point me where to look?
In going to test with 3 computers later to narrow it down to the single session being denied if possible