Hello! Why does “destroy actor” not work on the AI controller? I repossess pawns after death but i don’t want the AI controller to server travel with me. Any tips?
In case some one runs into the same problem i found this quick fix: setting the life span to bigger than 0 seconds deletes the AI Controller eventually.
There is a function called HandleSeamlessTravelPlayer() in your gamemode class. Edit that and you should be able to stop the Ai from being remade to travel on.