# Can't create character class in ue5 with Visual studio

**URL:** <https://forums.unrealengine.com/t/cant-create-character-class-in-ue5-with-visual-studio/668949>\
**Category:** Character & Animation\
**Tags:** unreal-engine, UE5-0, question\
**Created:** [October 13, 2022, 6:26pm UTC](https://forums.unrealengine.com/t/cant-create-character-class-in-ue5-with-visual-studio/668949 "2022-10-13T18:26:21Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![PrinceCalebros](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@PrinceCalebros](https://forums.unrealengine.com/u/PrinceCalebros)\
**Post date:** [October 13, 2022, 6:26pm UTC](https://forums.unrealengine.com/t/cant-create-character-class-in-ue5-with-visual-studio/668949/1 "2022-10-13T18:26:21Z")

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Hello everyone. Once i tried to create character class, i got log about mistake. I see character class in sl.file, but unreal engine doesn’t want to build it.

that’s the log. yeah, can’t properly read it and understand by myself.

Registered process D:\Program Files\Epic Games\UE\_5.0\Engine\Binaries\Win64\UnrealEditor.exe (PID: 6684)  
Loading module D:\UEStud\MyProject5\Binaries\Win64\UnrealEditor-MyProject5.dll (0.083 MB)  
No PDB file found for module UnrealEditor-LiveCoding.dll. If this is a packaged build, make sure that debug files are being staged. Live coding will be disabled for this module.  
Loaded 1 module(s) (0.000s, 5 translation units)  
Live coding ready - Save changes and press Ctrl+Alt+F11 to re-compile code  
Manual recompile triggered  
---------- Creating patch ----------  
Running D:\Program Files\Epic Games\UE\_5.0\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.exe -Target=“MyProject5Editor Win64 Development -Project=”“D:/UEStud/MyProject5/MyProject5.uproject”“” -LiveCoding -LiveCodingModules=“D:/Program Files/Epic Games/UE\_5.0/Engine/Intermediate/LiveCodingModules.txt” -LiveCodingManifest=“D:/Program Files/Epic Games/UE\_5.0/Engine/Intermediate/LiveCoding.json” -WaitMutex -LiveCodingLimit=100  
Quick restart disabled when re-instancing is enabled.  
Log file: C:\Users\PC\_MAG\AppData\Local\UnrealBuildTool\Log.txt  
Creating makefile for MyProject5Editor (no existing makefile)  
Parsing headers for MyProject5Editor  
Running UnrealHeaderTool “D:\UEStud\MyProject5\MyProject5.uproject” “D:\UEStud\MyProject5\Intermediate\Build\Win64\MyProject5Editor\Development\MyProject5Editor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -abslog=“C:\Users\PC\_MAG\AppData\Local\UnrealBuildTool\Log\_UHT.txt” -installed  
Reflection code generated for MyProject5Editor in 13,0983193 seconds  
ERROR: Unhandled exception: Dependency file “D:\UEStud\MyProject5\Intermediate\Build\Win64\UnrealEditor\Development\MyProject5\MyProject5.cpp.json” version (“1.2”) is not supported version  
Build failed.

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**Author:** ![ZenLeviathan](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/zenleviathan/32/551307_2.png) [@ZenLeviathan](https://forums.unrealengine.com/u/ZenLeviathan)\
**Post date:** [October 13, 2022, 11:00pm UTC](https://forums.unrealengine.com/t/cant-create-character-class-in-ue5-with-visual-studio/668949/2 "2022-10-13T23:00:45Z")

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hey @PrinceCalebros,  
here’s a pretty popular thread that talks about dealing with dll issues:

> [@Missing DLL file](https://forums.unrealengine.com/t/missing-dll-file/415155/1):
>
> Epic games launcher won’t install, says there is a missing DLL file. Asked Epic for help Wednesday. Is now Sunday and no contact beyond automatic ticket response. I would love to migrate from my laptop to a much more powerful desktop, but it requires I install the launcher. Any help would be greatly appreciated by anyone.

I hope this can help!  
-Zen
