I started with the basic vehicle c++ sample provided. I tried to set the vehicle’s location or rotate it, but somehow, it just doesn’t work. The code:
For location change:
FVector loc(0,0,50);
SetActorLocation(loc);
And for rotation:
bUseControllerRotationYaw = true;
AddControllerYawInput(90);
The code IS executed, but nothing happens. Why?