I have a Blueprints project that incorporates the Advanced Sessions plugin, and the Steam Online Session plugin, and while I can compile the project for Win64, and it runs without problem, I cannot package the project for Win32 – it fails with “Unknown Error”. To troubleshoot the problem, here’s what I’ve tried:
- Create a new, empty Blueprint project. Result: Compiles for 32 bit without problem.
- Create a new Third Person blueprint. Result: Compiles for 32 bit without problem.
- Changed the DefaultEngine.ini to incorporate the changes required for Steam. Result: Compiles without problem.
- The Advances Sessions plugin is installed at the engine level, so its presence has been accounted for already.
- Enable the Advanced Sessions, Advanced Steam Sessions and Steam plugins. Result: Will not compile.
- Disable all three plugins. Result: Compiles again.
- Enable just the Steam plugin: Result: Will not compile.
There must be a setting somewhere that I’ve missed, because it should work. Does anyone have any idea of what my problem is? Thanks.