cannot open source file "UDynamicMesh.h"

Just double check if any .h or .cpp files landed in the Intermediate by accident. All c++ files should be in source.

Temp folders:

  • .vs
  • Binaries
  • Intermediate
  • DerivedDataCache
  • Saved

Temp files:
.vsconfig
your .sln file

Regeneration should rebuild all of the above.

Edit: are you maybe adding #include "UDynamicMesh.h" under the .generated file?

.generated needs to be the last include for it to compile correctly

Tried your build config and it compiles ok even with the slashes