I have created a lobby using EOS and I am running two standalone instances of my game. As you can see in the image I have already logged in and the social panel gives me the option to Joinand invite. However when I invite and click accept nothing happens. I also cannot join. Is this because my game isn’t packaged?
You will likely have to package the game for it to work. To verify, package the game and see if you are able to connect. If you are not, then there might be issues with the code.
1 Like
I did manage to connect to a packaged game from in-editor while I was working on a multiplayer game in UE4, but I used a separate network plugin for it.
What plugin did you use?
It didn’t work sadly
Thanks!
1 Like