I have a trigger and the player start is inside of the trigger. How do I get the trigger to detect the player on Begin Play rather then walking forward, then back to fire the trigger event. I don’t want to just use Begin Play > call function that is used by trigger, cause that will fire regardless if the player is in the trigger. So help would be appreciated. Thanks in advance!
When I tried that the first time it didn’t use the user set variables. Tried again, same thing. With a work around using a bool because of many instances in the scene, it’s now working. Thanks!