Hey all,
I am part of team making an RPG style game, and we want to use rich text to create special text to emphasize / convey differences in speech.
This is a great feature, but I can’t find a way to globally change text size as we want a ‘large text’ mode as an accessibility function.
I know I can make a ‘larger text’ function in the rich text DT itself, but that would require having a unique function to go in and replace all the HTML style code, and would require making a ‘large’ version for every single unique style of text, which seems like an astronomical amount of work just to be able to make all text a little bit larger globally.