Since my user experience with animating & rigging in Blender can be summarized as super frustrating (it takes longer then actually modelling, and i do not refer to animating), i wonder if there are plans for such a feature in Unreal, a tool or plug-in maybe? Blender is awesome for creating models, even for newbies, import with static stuff works too, but when it comes to animating and importing that to Unreal … then it’s a very bad.
This works with Maya … https://www.unrealengine.com/blog/animation-rigging-toolkit-in-ue4
Epic Games funds Blender development Epic Games funds Blender development | CG Channel
Btw. Here is someone’s else experience