Thank you very much for pointing this out, to 4.2.1a directly.
So as I thought- I can use them as a building elements,including modifying them ONLY FOR MY in PROJECT purposes.
AS I mentionet-I am aware that “asset flipping” would be wrong,illegal,etc. It’s obvious.
I’m glad I can modify them, adjust to use in my own commercial project= game for example.
As I said-this is my strict purpose- at least I want to try reuse some of these high poly asset and “poly them down” - not only for optimization but also to more unify style of these assets. Because as probably everybody understand- YES,there is a lot masterworks here, but because of their high realism and uniqueness many of them cannot be use altogheter in one project because they won’t match,won’t look good set next to each other.
I hope,I think that after some work on them (I hope I will be able to make so;0 ) I may be able to use more of them in single project.Otherwise I would have to choose only few from them.
Thanx for reply