I’m trying to stream all the levels of my game, and to cut down on the size of a level, each level is made up of it’s own sub-levels.
In order to stream the other levels (and their sub levels) they must all be sub levels of my Main_Persistent level.
Well my Main_Persistent is getting to be incredibly huge. Adjusting some things isn’t bad since I can change the blueprint and objects in the Main_Persistent by adding it as a sub-level to another level for editing purposes, since that doesn’t load all of it’s sub-levels. But It is starting to get out of hand. If I ever have to open it up, such as when I add another sub level to Main_Persistent, it takes forever to load, especially when it needs to rebuild shaders for every level.
Is there a way to add, or have a list of Streaming Levels for my Main_Persistent, without having to view/load ALL of them in the editor?
Thanks for any help!