Hey guys so I’m getting into game design and I want to make a very large game. Of course I know that I won’t be able to make a huge triple A game right off the bat but I do want to learn an engine that has the ability to do so.
Here is what I want to know.
Can unreal handle 500 players in one server at a time?(no instances)(non procedural)
How big can you make the map? It will be one map with no loading screens. I need to be able to make a map larger than dayz and maybe as large as Archeage.
Thanks