Can unreal handle this? [Large World and 500+ players]

Hey guys so I’m getting into game design and I want to make a very large game. Of course I know that I won’t be able to make a huge triple A game right off the bat but I do want to learn an engine that has the ability to do so.

Here is what I want to know.
Can unreal handle 500 players in one server at a time?(no instances)(non procedural)
How big can you make the map? It will be one map with no loading screens. I need to be able to make a map larger than dayz and maybe as large as Archeage.


-map size → when you use the world composition tool you can create nearly infinite maps :slight_smile:
-players → as many as you like, but it always depends on the server, performance,…