Can no longer control thirdperson game mode in 5.6

I fixed it. Something happened with the project and caused the 3rd person camera to intersect with the character model. I did something to refresh it and it automatically fixed the camera position all on its own. I still don’t know what could have caused this to happen because it wasn’t touched until I went to run the level.
Someone should still look into the instanced foliage actor generating massive player blocking meshes across the map. I think both problems might have solved after deleting it.