# Can I prevent UE from using the Radeon GPU?

**URL:** <https://forums.unrealengine.com/t/can-i-prevent-ue-from-using-the-radeon-gpu/440997>\
**Category:** Community & Industry Discussion\
**Tags:** gpu, unreal-engine, crash, question\
**Created:** [January 10, 2019, 1:39am UTC](https://forums.unrealengine.com/t/can-i-prevent-ue-from-using-the-radeon-gpu/440997 "2019-01-10T01:39:31Z")\
**Posts on this page:** 1\
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**Author:** ![anonymous\_user\_50b2108e](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_50b2108e](https://forums.unrealengine.com/u/anonymous_user_50b2108e)\
**Post date:** [January 10, 2019, 2:34am UTC](https://forums.unrealengine.com/t/can-i-prevent-ue-from-using-the-radeon-gpu/440997/3 "2019-01-10T02:34:28Z")

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Integrated graphics is far more capable than it used to be, and these are relatively new machines. I don’t believe it will be a problem. (In particular, “feature level 5” appears to just mean DirectX 11 or better support, and the Intel GPUs support DirectX 12.)

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