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Can I exclude some actors from Global Post Process?

Hi friends!
I would know if (and how) I can exclude some actors from Global Post Process (Post Process Volume with Unbound: False). I’ve seen this: Post Process Materials | Unreal Engine Documentation (GBuffer + CustomDepth?) but I don’t understand if it’s possible what I want to do.

Please, let me know here or on AnswerHub (How can I exclude some actors from Global Post Process? - UE4 AnswerHub) if you want Karma points.