Can I edit LandscapeGrassType varieties as a batch?

Bump, would like help regarding this too. I attempted using Python and the set_editor_property method to set values. When I print the values after setting, they appear correct. However, these new values are not reflected in the LandscapeGrassType asset, nor do they have any impact on the assets rendered in viewport. Restarting the project shows that the changes were not applied at all.

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