Can I change the default import settings for textures?

I found a solution to this using Blutilities. First you have to enable the plugin:

If you are using an old version of VisualStudio you may find that your game will no longer package after enabling this. It will start throwing errors that mention VisualStudio 2017. Installing Visual Studio Community 2019 fixed this. (a bit off topic but I might as well mention it. VS2019 kept filling my Temp folder with background download garbage even after disabling automatic updates. it was up to 12 gigs of temp files when I finally noticed it. There’s a task in Task Scheduler that needs to be disabled to stop it from doing this)

Okay now create a Blutility.

Now in order to edit it you can’t just double click like you would a normal BP. You have to right click and select Edit Blueprint.

It looks like 5 pics are the limit so here’s one giant one detailing the rest of the steps:

2 Likes