Thanks. What if when the user/code selected one segment of different quality is not stored locally, we always choose to play from stream and download the segment of new quality? Basicall we can download what is missing, and always play the selected quality. A lot of video website’s software allows the user to cache the video lcoally on there computer I think.
If Epic is not planing to have such support, is there a best place in the codes for us to start with to implement this feature?