# Cameras Parent issue

**URL:** <https://forums.unrealengine.com/t/cameras-parent-issue/459196>\
**Category:** Cinematics & Media\
**Tags:** remove-from-parent, unreal-engine, UE4, question\
**Created:** [December 6, 2019, 11:48am UTC](https://forums.unrealengine.com/t/cameras-parent-issue/459196 "2019-12-06T11:48:44Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Hammadcgi](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/hammadcgi/32/491014_2.png) [@Hammadcgi](https://forums.unrealengine.com/u/Hammadcgi)\
**Post date:** [December 6, 2019, 11:48am UTC](https://forums.unrealengine.com/t/cameras-parent-issue/459196/1 "2019-12-06T11:48:44Z")

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Hi there,i have Main Camera Globe\_Animated as shown in pic 01

![293497-01.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/8/3/48329b0fbec24ffba87f0dfed7151cd1a4c92f30.png)

i Duplicate that camera and rename it L/R [Left/Right] after set the values when i parent that cameras to main camera both Cam L/R going far away from main camera.Can any please help me to fix this issue i want to make an stereo cam rig.

![293498-02.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/6/d/f6dc3fa62eb4f6cff5724cf912b70c6b47af7308.png)
