Camera that renders and manipulates particular things.

Is there a way to make the “specific camera” render something in particular?
For example, a tree that is hidden.

In a static mesh there is an option that is “Visible in Scene capture only”. I understand that I can render it when it is captured. But how?

If not, is there a way to tell the camera to render some hidden object? but only for the specific camera

I would like a particular camera to be able to do:

  • Render invisible objects
  • Enlarge and reduce objects
  • stop rendering other objects

For example

  • camera 1 (shows x invisible objects)
  • camera 2 (Enlarge x visible/invisible objects)

  • That is, all control over the objects in the specific camera