Is there a way to make the “specific camera” render something in particular?
For example, a tree that is hidden.
In a static mesh there is an option that is “Visible in Scene capture only”. I understand that I can render it when it is captured. But how?
If not, is there a way to tell the camera to render some hidden object? but only for the specific camera
I would like a particular camera to be able to do:
- Render invisible objects
- Enlarge and reduce objects
- stop rendering other objects
For example
- camera 1 (shows x invisible objects)
- camera 2 (Enlarge x visible/invisible objects)
- …
That is, all control over the objects in the specific camera