Hi! I’m trying to use the camera shake class (as I’ve done years before, seems like it’s been changed since last time) and it’s firing when I use it in blueprint except for one small problem: my camera doesn’t move but the components attached to it does. I’ve searched for an answer on google and on here but I seem to have the reverse issue to everyone else (where their components don’t move, but the camera does). What am I doing wrong, I’m thinking the camera has been locked in some way?
Thanks!