Camera Rotation in Third Person Template Is Limited After Left-Click


I just started to make a game in Unreal Engine and it’s so much fun! I would like to combine the movement of the Third Person template with some point-and-click mechanics and I also would like to be able to zoom the camera using the mouse wheel. Thanks to some great tutorials, I did all those things. The problem: The camera rotation works fine only in the beginning; as soon as I left-click, the horizontal rotation is limited to 180 degrees or so. I tried to use Get Player Camera Manager and set the View Yaw Max to 359.988993 in different places but it didn’t work (that’s why the nodes are disconnected in the screenshot now).

Any idea how to fix this?

Thanks, cheers and all the best!