Hi…
Third person template comes with an user-with-mouse-managed camera style system, that is good for desktop platforms… im working on mobile one… so i need to change to a more auto-dynamic camera follow system…
I was thinking something like Mario 64 ![]()
Mario 64 Dynamic camera following
It is somehow the camera follows and looks at to the player… when player moves to left or right, camera follows not only in position but in rotation too…
i have touched almost everything in thirdpersoncontroller source code with no success… has someone successfully tweaked it to match Mario 64 camera style?
Thanks.