# Camera jitters when moving backward - 3rd Person

**URL:** <https://forums.unrealengine.com/t/camera-jitters-when-moving-backward-3rd-person/309427>\
**Category:** Blueprint\
**Tags:** jitter, unreal-engine, UE4, Blueprint, question\
**Created:** [March 5, 2015, 5:29pm UTC](https://forums.unrealengine.com/t/camera-jitters-when-moving-backward-3rd-person/309427 "2015-03-05T17:29:29Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![DawnNDeath](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@DawnNDeath](https://forums.unrealengine.com/u/DawnNDeath)\
**Post date:** [March 5, 2015, 5:29pm UTC](https://forums.unrealengine.com/t/camera-jitters-when-moving-backward-3rd-person/309427/1 "2015-03-05T17:29:29Z")

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I have the same problem as the owner of this thread: [Camera orientation jitter during some movements on character - Character & Animation - Unreal Engine Forums](https://answers.unrealengine.com/questions/46118/camera-orientation-jitter-during-some-movements-on.html)  
But I do not understand how this problem was solved in the linked thread.  
My character looks like this:

 ![](https://d3kjluh73b9h9o.cloudfront.net/original/3X/4/f/4f67628c867af903c50810d7e76999ba01c42ffa.png)

The character settings look like this: (I think this is the interesting part)

 ![](https://d3kjluh73b9h9o.cloudfront.net/original/3X/4/2/428fc92818fd4873e4fb77996b4ad1e44a837386.png)

I move the character with this:

 ![](https://d3kjluh73b9h9o.cloudfront.net/original/3X/c/4/c4c9ee6e84adad052ac082c6f2767d2b714e80d1.png)

And the mouse rotation is done with this script:

 ![](https://d3kjluh73b9h9o.cloudfront.net/original/3X/2/e/2e2b64c22f261b804361d52246af714db89262c1.png)

I have no idea where this shaking effect comes from.  
Has someone a clue for the problem?

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<div class="post-metadata">

**Author:** ![anonymous\_user\_ea7f2fa2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_ea7f2fa2](https://forums.unrealengine.com/u/anonymous_user_ea7f2fa2)\
**Post date:** [May 21, 2019, 8:44pm UTC](https://forums.unrealengine.com/t/camera-jitters-when-moving-backward-3rd-person/309427/2 "2019-05-21T20:44:17Z")

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lot of people have this isssue and nobody know why

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**Author:** ![Swami\_Gattas](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Swami\_Gattas](https://forums.unrealengine.com/u/Swami_Gattas)\
**Post date:** [September 19, 2022, 9:06am UTC](https://forums.unrealengine.com/t/camera-jitters-when-moving-backward-3rd-person/309427/3 "2022-09-19T09:06:11Z")

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Don’t know if you solved it but it was doing something similar to my camera because the camera has logic against collisions with objects. So the bumps would move the camera in a jittery way. Went in to my collisions for objects and set the flag for the camera to “ignore” and no more jittery behavior. I hope it comes close to it and sorry for reviving an old thread.

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**Author:** ![JPaulGarrett72](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@JPaulGarrett72](https://forums.unrealengine.com/u/JPaulGarrett72)\
**Post date:** [September 10, 2023, 1:05pm UTC](https://forums.unrealengine.com/t/camera-jitters-when-moving-backward-3rd-person/309427/4 "2023-09-10T13:05:20Z")

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> [@DawnNDeath](#):
>
> I have the same problem as the owner of this thread: [Camera orientation jitter during some movements on character - Character & Animation - Epic Developer Community Forums](https://answers.unrealengine.com/questions/46118/camera-orientation-jitter-during-some-movements-on.html)  
> But I do not understand how this problem was solved in the linked thread.  
> My character looks like this:
> 
> ![](https://d3kjluh73b9h9o.cloudfront.net/original/3X/4/f/4f67628c867af903c50810d7e76999ba01c42ffa.png)
> 
> The character settings look like this: (I think this is the interesting part)
> 
> ![](https://d3kjluh73b9h9o.cloudfront.net/original/3X/4/2/428fc92818fd4873e4fb77996b4ad1e44a837386.png)
> 
> I move the character with this:
> 
> ![](https://d3kjluh73b9h9o.cloudfront.net/original/3X/c/4/c4c9ee6e84adad052ac082c6f2767d2b714e80d1.png)
> 
> And the mouse rotation is done with this script:
> 
> ![](https://d3kjluh73b9h9o.cloudfront.net/original/3X/2/e/2e2b64c22f261b804361d52246af714db89262c1.png)
> 
> I have no idea where this shaking effect comes from.  
> Has someone a clue for the problem?  
> [/quote][quote=“DawnNDeath, post:1, topic:309427, full:true, username:DawnNDeath”]  
> I have the same problem as the owner of this thread: [Camera orientation jitter during some movements on character - Character & Animation - Epic Developer Community Forums](https://answers.unrealengine.com/questions/46118/camera-orientation-jitter-during-some-movements-on.html)  
> But I do not understand how this problem was solved in the linked thread.  
> My character looks like this:
> 
> ![](https://d3kjluh73b9h9o.cloudfront.net/original/3X/4/f/4f67628c867af903c50810d7e76999ba01c42ffa.png)
> 
> The character settings look like this: (I think this is the interesting part)
> 
> ![](https://d3kjluh73b9h9o.cloudfront.net/original/3X/4/2/428fc92818fd4873e4fb77996b4ad1e44a837386.png)
> 
> I move the character with this:
> 
> ![](https://d3kjluh73b9h9o.cloudfront.net/original/3X/c/4/c4c9ee6e84adad052ac082c6f2767d2b714e80d1.png)
> 
> And the mouse rotation is done with this script:
> 
> ![](https://d3kjluh73b9h9o.cloudfront.net/original/3X/2/e/2e2b64c22f261b804361d52246af714db89262c1.png)
> 
> I have no idea where this shaking effect comes from.  
> Has someone a clue for the problem?

Possibly related: In the player character blueprint, under the CharacterMovement component, uncheck the “Orient Rotation to Movement” option, then add the following to the third person character blueprint:

 ![Camera BP Code](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/3/8/a38c2549c3f801ffc3a345896813a6d58d898cc0.jpeg)

Let us know if this works or not.
