Download

Camera Does Not Rotate With Aim Offset

I just recently learned how to do an aim offset. My problem now is that the camera’s (boom arm) pitch is not updating with the characters movement. The aim offset is making the character bend, but the camera stays in place. I’ve tried different setting (using controller rotation, inheriting pitch, etc.) but either they make no difference or the entire character moves. Any ideas what i’m doing wrong? Thanks.