# camera clipping into player model

**URL:** <https://forums.unrealengine.com/t/camera-clipping-into-player-model/354540>\
**Category:** Rendering\
**Tags:** clipping, unreal-engine, question\
**Created:** [April 18, 2016, 2:01am UTC](https://forums.unrealengine.com/t/camera-clipping-into-player-model/354540 "2016-04-18T02:01:11Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![anonymous\_user\_a19617c2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a19617c2](https://forums.unrealengine.com/u/anonymous_user_a19617c2)\
**Post date:** [April 18, 2016, 2:01am UTC](https://forums.unrealengine.com/t/camera-clipping-into-player-model/354540/1 "2016-04-18T02:01:11Z")

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i am creating a true first person game but my camera keeps clipping into the model is there any way to fix this?

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**Author:** ![AeroIA](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@AeroIA](https://forums.unrealengine.com/u/AeroIA)\
**Post date:** [December 9, 2023, 3:38am UTC](https://forums.unrealengine.com/t/camera-clipping-into-player-model/354540/2 "2023-12-09T03:38:45Z")

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Hello,

Add a collision sphere to your character and parent it to camera and name it camera collision or anything else to your liking. Then in your player EventGraph use the code below. Unfortunately, the only way I was able to do this is by using Event Tick.

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/c/4/fc4cbfaca0dcd0f45f8c4994191a7eaff7555ff5.png)
