Cable Component inside actor blueprint disappears at runtime

I added a cable component to an actor blueprint class but it disappears once I click play. The shadow of the cable still shows up, but the cable itself doesn’t.
(And yeah the cable shows up fine if just placed the level independently)
I dont understand why this is happening? Please help, thank you

Nvm, I got it. Just change the blend mode of the cable component material to translucent. It has something to do with the fact that if the origin of the cable is moving the cable can go transparent so by setting it to translucent it always renders