# Cable Component detaches while rendering

**URL:** <https://forums.unrealengine.com/t/cable-component-detaches-while-rendering/428192>\
**Category:** Character & Animation\
**Tags:** cable, cablecomponent, cable-component, unreal-engine, question\
**Created:** [June 27, 2018, 4:47am UTC](https://forums.unrealengine.com/t/cable-component-detaches-while-rendering/428192 "2018-06-27T04:47:32Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![artuu28id](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@artuu28id](https://forums.unrealengine.com/u/artuu28id)\
**Post date:** [June 27, 2018, 4:47am UTC](https://forums.unrealengine.com/t/cable-component-detaches-while-rendering/428192/1 "2018-06-27T04:47:32Z")

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Hello  
The Cable component gets automatically detached from the Actor I have set it to stay attached to (the end of it).  
I am doing cinematics, in Sequencer the simulation works ok, but as soon as I hit render, I see in the frame rendered the cable is already not there, and after the render I see the Cable component end completely detached from the object. Attaching its end just repeats the automatic detaching cycle again. I guess this is a bug but, is there a workaround for this?

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**Author:** ![Dm\_0001](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Dm\_0001](https://forums.unrealengine.com/u/Dm_0001)\
**Post date:** [December 6, 2024, 2:12pm UTC](https://forums.unrealengine.com/t/cable-component-detaches-while-rendering/428192/2 "2024-12-06T14:12:49Z")

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Same problem. Have you solved it somehow?
