# C++ Multiplayer Tutorial Needed

**URL:** <https://forums.unrealengine.com/t/c-multiplayer-tutorial-needed/35629>\
**Category:** C++\
**Tags:** unreal-engine\
**Created:** [July 16, 2015, 9:21pm UTC](https://forums.unrealengine.com/t/c-multiplayer-tutorial-needed/35629 "2015-07-16T21:21:45Z")\
**Posts on this page:** 1\
**Showing post:** 10

<div class="post-metadata">

**Author:** ![eXi](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/exi/32/906583_2.png) [@eXi](https://forums.unrealengine.com/u/eXi)\
**Post date:** [February 20, 2017, 10:30pm UTC](https://forums.unrealengine.com/t/c-multiplayer-tutorial-needed/35629/10 "2017-02-20T22:30:39Z")

</div>

We don’t have a tutorial for everything, but the basics are covered (BP and C++) in my Compendium:

> **[An Unreal Engine Blog](https://cedric-neukirchen.net/)**
>
> An Unreal Engine Blog

This also covers Session stuff in C++ if you follow the mentioned link to the Wiki.

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

The Wiki entry might be a bit outdated though, so it could be that the code does not compile or similar,  
but someone who wants to create Multiplayer Session stuff in C++ should be able to fix those.  
The base logic and idea of how to manage sessions stays the same.

---

_[View the full topic](https://forums.unrealengine.com/t/c-multiplayer-tutorial-needed/35629)._
