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[C++]Item Mesh Loader

Hello,

I have ItemObject class with a path for the mesh directory.

de00bb09f7d264b287c8000edf2ebe0a04a01d4b.png

When the class is loaded, it take the path to find the mesh.

c++.png

Now I want to make a child class of this class in blueprint.
So I have just to set the path to have the mesh.

d7f20ea71bf495ca0ccac1ab7ed2e0188c37b534.png

But when I reload everything, it say:

1bf4838302977cc920a644d96e5655a3b046528e.png

I dont understand because it work when a put the path directly in the code !

Thanks, sorry for my bad english :frowning: