C++ Create A Simple Struct!

Recreated and this worked for me (It compiled and opened the editor):


#pragma once

#include "Engine.h"

USTRUCT()
struct SNOW_API FStruct
{
	GENERATED_USTRUCT_BODY()

		UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Test")
		int32 n32test;

	FStruct()
	{

	}
};