Not sure if this is the right area to be asking this question so let me know if I need to move it elsewhere.
I’ve written a C++ class that I’d like to include in a plugin, but I’ve never created a plugin before so I don’t really know where to start. I figured out how to make a blank plugin, set up the meta files and all that, but as for adding content, classes etc, I’m not sure.
Is there and easy way for me to simply just include the class in the plugin?
I’m also utilizing and existing (free) marketplace plugin. Is there a way for me to specify this in the Build.cs dependencies or similar?
Thanks in advance!