[C++][Blueprint] Main menu and in game menu with basic game, graphics, controls and audio settings

After reading that comment i gave it a crack and I converted all the game settings to use blueprint nodes, then copied the content folder to a blank project and moved to using Rama’s victory plugin for the rebinding so my project is back to being only blueprint for now lol, the only thing i lost was the auto detect but theres probably away to do this in Blueprint as well if not its no biggy thanks again.