[C++][Blueprint] Main menu and in game menu with basic game, graphics, controls and audio settings

This example is old and unstable and everytime a new version of the engine pop up i have problems with plugins, i strongly suggest to replicate the plugin function into a blueprint with the use of “Get Game User Settings” node and all the other nodes.

I’m sorry but i don’t have time to convert my C++ plugin into Blueprints for you :frowning: