C++ base Melee attack and Animation Blueprint...help??

Hi, I’m really C++ noob…I’m trying to learn.
I need to create a character that can combats vs some mobs…
For the moment I’m using the base third person character and I’ve added him a sword, but I don’t know how to insert an Attack animation into Animation blueprint and EventGraph.
And then how can I create an easy Combat System in C++? He should comprend only:

  • sword attack
    -sword heavy attack
    -damage
    -death simulation

PLEASE HELP ME!! IT’S REALLY IMPORTANT!