c++ 4.17 Transition Guide

more info about my issue, i saw the first post of this thread where Rama said that ue4 4.17 needs visual studio 2015 update 3 to compile projects.

i have installed de visual studio 2015 with update 3 (community version) and tried to create a new c++ third person project, but i’m receiving the same message



The project could not be compiled. Would you like to open it in Visual Studio?

Running C:/Program Files/Epic Games/UE_4.17/Engine/Binaries/DotNET/UnrealBuildTool.exe test Development Win64 -project="C:/Users/Administrator/Documents/Unreal Projects/test/test.uproject" -editorrecompile -progress -NoHotReloadFromIDE
ERROR: Multiple configurations specified on command line (first Test, then Development)


any ideas will be very useful, thanks in advance for the help.