I’m having an issue with reloading my project. Whenever I rebuild by project the compile fails in the engine with the following message in the Message Log
Info ERROR: Couldn't find target rules file for target '-canskiplink' in rules assembly '-canskiplink_EditorRecompileModuleRules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Info Location: F:\Unreal Projects\Test\Intermediate\Build\BuildRules\-canskiplink_EditorRecompileModuleRules.dll
Info Target rules found:
Info Test - F:\Unreal Projects\Test\Source\Test.Target.cs
Info TestEditor - F:\Unreal Projects\Test\Source\TestEditor.Target.cs
I’ve tried clearing out everything and doing a completely fresh build, compiling with UE closed and then opening it, and I’ve literally commented out every single line of code that wasn’t generated by the template. Has anyone experienced this before? Any possible fixes?