for UBlueprintFunctionLibrary you need to include
#include "Kismet/BlueprintFunctionLibrary.h"
Fpaths requires
#include "Misc/Paths.h"
There is no easy way. To through the documentation and look for the missing header files.
for UBlueprintFunctionLibrary you need to include
#include "Kismet/BlueprintFunctionLibrary.h"
Fpaths requires
#include "Misc/Paths.h"
There is no easy way. To through the documentation and look for the missing header files.