Building Lighting makes everything bright white.

Error colouring just lets you visualise the errors, it doesn’t fix them. Lightmap UV’s must not overlap at all. Are you sure that A: the UV indexes are set properly, B: you have proper lightmap UV’s And C: post-process Auto Exposure isn’t set up silly? (any by silly I mean default,) Open post-process, go to lens, exposure, tick metering mode/exposure compensation/min/max EV 100. Set Auto exposure histogram, exposure comp to 0 and min/max EV to the same number (I use 1 to start with)

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