So im wanting to ship my game with pak files, but I want to split them into seperate pak files to make it easier to update and patch in the future.
Ive made a python script to create my pak files which works fine…
I have Folders:
Content/
Content/Actor
Content/Blueprint
Content/Maps
etc…
I have each in their own package
EG: Actor.pak, Blueprint.pak
I have noticed when doing a build however, that the game includes some extra stuff from the engine and stuff.
How can I make a pack with all that extra engine content only?