Preview of Pushable Block
So this is some video footage from my Unreal 4 game, ill be posting 1 video of a feature of it every week for you guys to see, as well as on the unreal forums here:
and my tumblr here:
so here we have my push able block, all Zelda style and junk, this is a very small portion of my game, and actually one of the most worked on parts since its very difficult to move things in a way like this when the only other option was using physics and they were janky as all hell.
basically you can grab on to the block on any side and push it for as long as you need to, once it hits a wall or the indent in the floor that its set into it will stop and you will have to push it another direction.
Also if you run back at any time you will let go of the block and best of all everything in the game is coded with both FULL controller and keyboard support.
The character is not the final mesh this is just a block character to hide my actual mesh as i want to reveal her later.
the intro sound was downloaded from the free sound project here: