# Build UE 5 Source NuGet Vulnerability Warning, Errors, Fails 

**URL:** <https://forums.unrealengine.com/t/build-ue-5-source-nuget-vulnerability-warning-errors-fails/2445858>\
**Category:** Programming & Scripting\
**Tags:** source-code, source, unreal-engine, Engine-Source-Code, Engine-Source-GitHub, visual, bug-report, CPP, question\
**Created:** [April 8, 2025, 5:00am UTC](https://forums.unrealengine.com/t/build-ue-5-source-nuget-vulnerability-warning-errors-fails/2445858 "2025-04-08T05:00:47Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![WarMachine3D](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/warmachine3d/32/1036363_2.png) [@WarMachine3D](https://forums.unrealengine.com/u/WarMachine3D)\
**Post date:** [July 27, 2025, 10:09pm UTC](https://forums.unrealengine.com/t/build-ue-5-source-nuget-vulnerability-warning-errors-fails/2445858/3 "2025-07-27T22:09:49Z")

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for 5.6

> [@Even on a brand new, blank C++ project, the build fails.](https://forums.unrealengine.com/t/even-on-a-brand-new-blank-c-project-the-build-fails/2620082/2):
>
> For those who are on launcher version & using VS I suggest you build your project through UnrealVS extension to bypass this issue temporary If you have built from source you can change .csproj files mentioned in error and change [ImageMagick.NET](http://ImageMagick.NET) from 14.0.0 to 14.7.0 Other alternative option is Directory.Build.props into the root of unreal \<Project\> \<PropertyGroup\> \<NuGetAudit\>false\</NuGetAudit\> \</PropertyGroup\> \</Project\> any offending ,csproj files, Localization.Automation…

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