# build planar reflection capture

**URL:** <https://forums.unrealengine.com/t/build-planar-reflection-capture/1156212>\
**Category:** Rendering\
**Tags:** Reflections, planar-reflection, unreal-engine, Rendering, question\
**Created:** [May 6, 2023, 5:45am UTC](https://forums.unrealengine.com/t/build-planar-reflection-capture/1156212 "2023-05-06T05:45:33Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Ehsan\_designer](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Ehsan\_designer](https://forums.unrealengine.com/u/Ehsan_designer)\
**Post date:** [May 6, 2023, 5:45am UTC](https://forums.unrealengine.com/t/build-planar-reflection-capture/1156212/1 "2023-05-06T05:45:33Z")

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Hi [noob ⚠]  
As I’m building box or spherical reflection captures all the reflections are built so when I move an object the reflections do not change, which is exactly what I want. But when it comes to planar reflection, when I hit the build reflections, I still get the dynamic reflections. (e.g., as I move an object in front of the mirror with planar reflection on, I get the real time feedback in the mirror)  
So, what’s going on? planar reflections cannot be built and baked at all or I’m missing something?

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**Author:** ![Arkiras](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/arkiras/32/1008648_2.png) [@Arkiras](https://forums.unrealengine.com/u/Arkiras)\
**Post date:** [May 6, 2023, 7:53pm UTC](https://forums.unrealengine.com/t/build-planar-reflection-capture/1156212/2 "2023-05-06T19:53:16Z")

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> [@Ehsan\_designer](#):
>
> planar reflections cannot be built and baked

Correct
