I am working on a project where I am trying to have an in-game editor mode (like Forge Mode in the Halo Series), and I had a question about how to possibly call a Light Build through Blueprints of the map the player is working on. I saw a thread about this topic here: Build lighting from command line - UE4 AnswerHub, but I couldn’t get this to work; maybe I missed something.
Does anyone know of a way to call a Light Build of a map via Blueprints? My guess is that it would be called via command-line as the other thread suggested, but again I was unable to based on what was written in the thread. Any help would be appreciated, thanks!
Here is a video of the in-game editor for those interested: https://www.youtube.com/watch?v=cnhB5RoQYKI