I have dsym generation turned on for my iOS project so I can use Instruments. Everything was fine, but I started testing on a device with iOS 4.8, so I had to upgrade xcode and the iOS SDK. Now whenever I try to build and deploy the build fails because dsym files are “in manifest but was not produced”. The file name in the manifest is ProjectName.dsym, but the dsym file in Binaries/IOS is ProjectName.app.dsym.
I’m not sure what’s changed so I’m not sure about the correct way to fix this.
I’m building with UE4 4.7.6 on MacOS X 10.10.4 with xcode 6.4 and iOS SDK 4.8.