I’m trying to build my project. I’m not getting any errors, only these warnings, before the fatal error. I have not successfully built this project since porting it from 4.3.
Full logs attached. Any hints as to what might be causing this would be greatly appreciated!
Project details: Blueprint-only. UE4.4.3. Building Development for Windows 64. SVN.
link text
[2014.10.08-04.06.45:835][ 0]LogInit:Display: Warning/Error Summary
[2014.10.08-04.06.45:835][ 0]LogInit:Display: ---------------------
[2014.10.08-04.06.45:835][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object ‘Object None.SM_SkySphere’
[2014.10.08-04.06.45:835][ 0]LogInit:Display: LogLinker:Warning: Can’t find file ‘/Script/BehaviorTreeEditor’
[2014.10.08-04.06.45:836][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load ‘/Script/BehaviorTreeEditor’: Can’t find file ‘/Script/BehaviorTreeEditor’
[2014.10.08-04.06.45:836][ 0]LogInit:Display: LogLinker:Warning: Can’t find file for asset ‘/Script/BehaviorTreeEditor’ while loading …/…/…/…/…/shapeoftheworld/trunk 4.4/Content/Character/Basic/Basic_BehaviorTree.uasset.
[2014.10.08-04.06.45:836][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/…/shapeoftheworld/trunk 4.4/Content/Character/Basic/Basic_BehaviorTree.uasset’: Can’t find file for asset ‘/Script/BehaviorTreeEditor’ while loading …/…/…/…/…/shapeoftheworld/trunk 4.4/Content/Character/Basic/Basic_BehaviorTree.uasset.
[2014.10.08-04.06.45:837][ 0]LogInit:Display: LogLinker:Warning: Can’t find file for asset ‘/Script/BehaviorTreeEditor’ while loading …/…/…/…/…/shapeoftheworld/trunk 4.4/Content/Character/Basic/Basic_AIController.uasset.
[2014.10.08-04.06.45:837][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/…/shapeoftheworld/trunk 4.4/Content/Character/Basic/Basic_AIController.uasset’: Can’t find file for asset ‘/Script/BehaviorTreeEditor’ while loading …/…/…/…/…/shapeoftheworld/trunk 4.4/Content/Character/Basic/Basic_AIController.uasset.
[2014.10.08-04.06.45:837][ 0]LogInit:Display: LogLinker:Warning: CreateExport: Failed to load Outer for resource ‘EdGraphPin_12521’: BehaviorTreeGraphNode_Composite /Game/Character/Basic/Basic_BehaviorTree.Basic_BehaviorTree:Behavior Tree.BehaviorTreeGraphNode_Composite_4
[2014.10.08-04.06.45:838][ 0]LogInit:Display: LogLinker:Warning: CreateExport: Failed to load Outer for resource ‘EdGraphPin_12522’: BehaviorTreeGraphNode_Composite /Game/Character/Basic/Basic_BehaviorTree.Basic_BehaviorTree:Behavior Tree.BehaviorTreeGraphNode_Composite_4
[2014.10.08-04.06.45:839][ 0]LogInit:Display: LogLinker:Warning: CreateExport: Failed to load Outer for resource ‘EdGraphPin_12520’: BehaviorTreeGraphNode_Root /Game/Character/Basic/Basic_BehaviorTree.Basic_BehaviorTree:Behavior Tree.BehaviorTreeGraphNode_Root_0
[2014.10.08-04.06.45:839][ 0]LogInit:Display: LogLinker:Warning: CreateExport: Failed to load Outer for resource ‘EdGraphPin_12568’: BehaviorTreeGraphNode_Task /Game/Character/Basic/Basic_BehaviorTree.Basic_BehaviorTree:Behavior Tree.BehaviorTreeGraphNode_Task_22
[2014.10.08-04.06.45:840][ 0]LogInit:Display: LogLinker:Warning: CreateExport: Failed to load Outer for resource ‘EdGraphPin_12569’: BehaviorTreeGraphNode_Task /Game/Character/Basic/Basic_BehaviorTree.Basic_BehaviorTree:Behavior Tree.BehaviorTreeGraphNode_Task_30
[2014.10.08-04.06.45:840][ 0]LogInit:Display: LogLinker:Warning: Can’t find file for asset ‘/Script/BehaviorTreeEditor’ while loading NULL.
[2014.10.08-04.06.45:840][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load ‘/Script/BehaviorTreeEditor’: Can’t find file for asset ‘/Script/BehaviorTreeEditor’ while loading NULL.
[2014.10.08-04.06.45:840][ 0]LogInit:Display: LogBlueprint:Warning: StackOfBoxes02_C: Found non-native root component custom scale for StaticMesh1 (X=0.419 Y=0.419 Z=0.419) saved prior to being usable; reverting to default scale.
[2014.10.08-04.06.45:841][ 0]LogInit:Display: LogLinker:Warning: Asset ‘…/…/…/Engine/Content/Functions/Engine_MaterialFunctions01/SpeedTree/SpeedTreeColorVariation.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2014.10.08-04.06.45:841][ 0]LogInit:Display: LogBlueprint:Warning: [bush_zone_start] CreatePinForVariable: ‘BushTypeIndex’ variable not found. Base class was probably changed.
[2014.10.08-04.06.45:841][ 0]LogInit:Display:
[2014.10.08-04.06.45:841][ 0]LogInit:Display: Success - 0 error(s), 120 warning(s)
[2014.10.08-04.06.45:842][ 0]LogInit:Display: