BUILD FAILED I need your help to xport my proyect

LogPlatformFile: Not using cached read wrapper

LogTaskGraph: Started task graph with 5 named threads and 71 total threads with 3 sets of task threads.

LogStats: Stats thread started at 0.200866

LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll

LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''

LogPluginManager: Mounting plugin MeshPainting

LogPluginManager: Mounting plugin XGEController

LogPluginManager: Mounting plugin Paper2D

LogPluginManager: Mounting plugin LightPropagationVolume

LogPluginManager: Mounting plugin CameraShakePreviewer

LogPluginManager: Mounting plugin AnimationSharing

LogPluginManager: Mounting plugin CLionSourceCodeAccess

LogPluginManager: Mounting plugin DatasmithContent

LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess

LogPluginManager: Mounting plugin GitSourceControl

LogPluginManager: Mounting plugin VariantManagerContent

LogPluginManager: Mounting plugin KDevelopSourceCodeAccess

LogPluginManager: Mounting plugin NullSourceCodeAccess

LogPluginManager: Mounting plugin PerforceSourceControl

LogPluginManager: Mounting plugin PlasticSourceControl

LogPluginManager: Mounting plugin PluginUtils

LogPluginManager: Mounting plugin PropertyAccessNode

LogPluginManager: Mounting plugin RiderSourceCodeAccess

LogPluginManager: Mounting plugin SubversionSourceControl

LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess

LogPluginManager: Mounting plugin XCodeSourceCodeAccess

LogPluginManager: Mounting plugin UObjectPlugin

LogPluginManager: Mounting plugin AlembicImporter

LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess

LogPluginManager: Mounting plugin AutomationUtils

LogPluginManager: Mounting plugin BackChannel

LogPluginManager: Mounting plugin AssetManagerEditor

LogPluginManager: Mounting plugin ChaosCloth

LogPluginManager: Mounting plugin ChaosClothEditor

LogPluginManager: Mounting plugin ChaosEditor

LogPluginManager: Mounting plugin ChaosNiagara

LogPluginManager: Mounting plugin ChaosSolverPlugin

LogPluginManager: Mounting plugin CharacterAI

LogPluginManager: Mounting plugin GeometryCache

LogPluginManager: Mounting plugin GeometryCollectionPlugin

LogPluginManager: Mounting plugin GeometryProcessing

LogPluginManager: Mounting plugin CryptoKeys

LogPluginManager: Mounting plugin DataValidation

LogPluginManager: Mounting plugin CurveEditorTools

LogPluginManager: Mounting plugin FacialAnimation

LogPluginManager: Mounting plugin GameplayTagsEditor

LogPluginManager: Mounting plugin GeometryMode

LogPluginManager: Mounting plugin MotoSynth

LogPluginManager: Mounting plugin MaterialAnalyzer

LogPluginManager: Mounting plugin MacGraphicsSwitching

LogPluginManager: Mounting plugin MobileLauncherProfileWizard

LogPluginManager: Mounting plugin PlanarCut

LogPluginManager: Mounting plugin PluginBrowser

LogPluginManager: Mounting plugin PlatformCrypto

LogPluginManager: Mounting plugin ProxyLODPlugin

LogPluginManager: Mounting plugin SpeedTreeImporter

LogPluginManager: Mounting plugin Niagara

LogPluginManager: Mounting plugin LuminPlatformFeatures

LogPluginManager: Mounting plugin MagicLeap

LogPluginManager: Mounting plugin SkeletalReduction

LogPluginManager: Mounting plugin MagicLeapLightEstimation

LogPluginManager: Mounting plugin MagicLeapMedia

LogPluginManager: Mounting plugin MagicLeapPassableWorld

LogPluginManager: Mounting plugin MLSDK

LogPluginManager: Mounting plugin AndroidMedia

LogPluginManager: Mounting plugin AvfMedia

LogPluginManager: Mounting plugin TcpMessaging

LogPluginManager: Mounting plugin UdpMessaging

LogPluginManager: Mounting plugin ActorSequence

LogPluginManager: Mounting plugin LevelSequenceEditor

LogPluginManager: Mounting plugin ImgMedia

LogPluginManager: Mounting plugin MediaCompositing

LogPluginManager: Mounting plugin MatineeToLevelSequence

LogPluginManager: Mounting plugin MediaPlayerEditor

LogPluginManager: Mounting plugin TemplateSequence

LogPluginManager: Mounting plugin WmfMedia

LogPluginManager: Mounting plugin WebMMedia

LogPluginManager: Mounting plugin LauncherChunkInstaller

LogPluginManager: Mounting plugin ActorLayerUtilities

LogPluginManager: Mounting plugin OnlineSubsystem

LogPluginManager: Mounting plugin AndroidDeviceProfileSelector

LogPluginManager: Mounting plugin AndroidMoviePlayer

LogPluginManager: Mounting plugin AndroidPermission

LogPluginManager: Mounting plugin OnlineSubsystemNull

LogPluginManager: Mounting plugin OnlineSubsystemUtils

LogPluginManager: Mounting plugin AppleImageUtils

LogPluginManager: Mounting plugin AppleMoviePlayer

LogPluginManager: Mounting plugin ScreenshotTools

LogPluginManager: Mounting plugin ArchVisCharacter

LogPluginManager: Mounting plugin AssetTags

LogPluginManager: Mounting plugin AudioCapture

LogPluginManager: Mounting plugin AudioSynesthesia

LogPluginManager: Mounting plugin CableComponent

LogPluginManager: Mounting plugin ChunkDownloader

LogPluginManager: Mounting plugin CustomMeshComponent

LogPluginManager: Mounting plugin EditableMesh

LogPluginManager: Mounting plugin ExampleDeviceProfileSelector

LogPluginManager: Mounting plugin GoogleCloudMessaging

LogPluginManager: Mounting plugin GooglePAD

LogPluginManager: Mounting plugin IOSDeviceProfileSelector

LogPluginManager: Mounting plugin LinuxDeviceProfileSelector

LogPluginManager: Mounting plugin LocationServicesBPLibrary

LogPluginManager: Mounting plugin MobilePatchingUtils

LogPluginManager: Mounting plugin PhysXVehicles

LogPluginManager: Mounting plugin PostSplashScreen

LogPluginManager: Mounting plugin ProceduralMeshComponent

LogPluginManager: Mounting plugin PropertyAccessEditor

LogPluginManager: Mounting plugin SignificanceManager

LogPluginManager: Mounting plugin RuntimePhysXCooking

LogPluginManager: Mounting plugin AISupport

LogPluginManager: Mounting plugin SoundFields

LogPluginManager: Mounting plugin EnvironmentQueryEditor

LogPluginManager: Mounting plugin Synthesis

LogPluginManager: Mounting plugin WebMMoviePlayer

LogPluginManager: Mounting plugin WindowsMoviePlayer

LogPluginManager: Mounting plugin ContentBrowserClassDataSource

LogPluginManager: Mounting plugin ContentBrowserAssetDataSource

LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay

LogPluginManager: Mounting plugin OnlineSubsystemIOS

LogPluginManager: Mounting plugin OculusAudio

LogPluginManager: Mounting plugin OculusVR

LogPluginManager: Mounting plugin SteamVR

LogXGEController: Cleaning working directory: C:/Users/davic/AppData/Local/Temp/UnrealXGEWorkingDir/

LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.

LogInit: Using libcurl 7.55.1-DEV

LogInit:  - built for x86_64-pc-win32

LogInit:  - supports SSL with OpenSSL/1.1.1

LogInit:  - supports HTTP deflate (compression) using libz 1.2.8

LogInit:  - other features:

LogInit:      CURL_VERSION_SSL

LogInit:      CURL_VERSION_LIBZ

LogInit:      CURL_VERSION_IPV6

LogInit:      CURL_VERSION_ASYNCHDNS

LogInit:      CURL_VERSION_LARGEFILE

LogInit:      CURL_VERSION_IDN

LogInit:  CurlRequestOptions (configurable via config and command line):

LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate

LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy

LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections

LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host

LogInit:  - LocalHostAddr = Default

LogInit:  - BufferSize = 65536

LogOnline: OSS: Creating online subsystem instance for: NULL

LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467

LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]

LogAudio: Display: Oculus Audio: Middleware plugins not found, assuming native UE4 AudioMixer

LogAudio: Display: Oculus Audio: Attempting to load Oculus Spatializer DLL: ../../../Engine/Binaries/ThirdParty/Oculus/Audio/Win64/ (from ovraudio64)

LogOculusPluginWrapper: OculusPlugin initialized successfully

LogHMD: FOculusHMDModule PreInit successfully

LogInit: Build: ++UE4+Release-4.26-CL-14830424

LogInit: Engine Version: 4.26.0-14830424+++UE4+Release-4.26

LogInit: Compatible Engine Version: 4.26.0-14830424+++UE4+Release-4.26

LogInit: Net CL: 14830424

LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 9 3900XT 12-Core Processor           , GPU: NVIDIA GeForce RTX 3070

LogInit: Compiled (64-bit): Dec  1 2020 15:13:26

LogInit: Compiled with Visual C++: 19.24.28315.00

LogInit: Build Configuration: Development

LogInit: Branch Name: ++UE4+Release-4.26

LogInit: Command Line:

LogInit: Base Directory: D:/JUEGOS/Epic Games/UE_4.26/Engine/Binaries/Win64/

LogInit: Allocator: TBB

LogInit: Installed Engine Build: 1

LogDevObjectVersion: Number of dev versions registered: 29

LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10

LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0

LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4

LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40

LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37

LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3

LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0

LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0

LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4

LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0

LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 44

LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12

LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3

LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1

LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3

LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17

LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15

LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1

LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1

LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 43

LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1

LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10

LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1

LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10

LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 40

LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1

LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1

LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1

LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2

LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.

LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Engine.ini]

LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]

LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]

LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]

LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]

LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]

LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]

LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]

LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]

LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]

LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]

LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]

LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]

LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]

LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]

LogInit: Object subsystem initialized

LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]

LogConfig: Setting CVar [[r.setres:1280x720]]

LogConfig: Setting CVar [[r.VSync:0]]

LogConfig: Setting CVar [[r.RHICmdBypass:0]]

LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Engine.ini]

LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]

LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:1]]

LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:2]]

LogConfig: Setting CVar [[r.MobileMSAA:1]]

LogConfig: Setting CVar [[r.Mobile.AllowDitheredLODTransition:0]]

LogConfig: Setting CVar [[r.Mobile.AllowSoftwareOcclusion:0]]

LogConfig: Setting CVar [[r.Mobile.VirtualTextures:0]]

LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]]

LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]

LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]]

LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]

LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]

LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]

LogConfig: Setting CVar [[r.TextureStreaming:1]]

LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]]

LogConfig: Setting CVar [[r.VirtualTextures:0]]

LogConfig: Setting CVar [[r.VirtualTexturedLightmaps:0]]

LogConfig: Setting CVar [[r.VT.TileSize:128]]

LogConfig: Setting CVar [[r.VT.TileBorderSize:4]]

LogConfig: Setting CVar [[r.vt.FeedbackFactor:16]]

LogConfig: Setting CVar [[r.VT.EnableCompressZlib:1]]

LogConfig: Setting CVar [[r.VT.EnableCompressCrunch:0]]

LogConfig: Setting CVar [[r.ClearCoatNormal:0]]

LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]]

LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]

LogConfig: Setting CVar [[r.ForwardShading:0]]

LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]]

LogConfig: Setting CVar [[r.AllowStaticLighting:1]]

LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]

LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]]

LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:0]]

LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]]

LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]]

LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]]

LogConfig: Setting CVar [[r.SeparateTranslucency:1]]

LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]

LogConfig: Setting CVar [[r.CustomDepth:1]]

LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]]

LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]]

LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]]

LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]]

LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]

LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]]

LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]]

LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]

LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]]

LogConfig: Setting CVar [[r.UsePreExposure:1]]

LogConfig: Setting CVar [[r.EyeAdaptation.EditorOnly:0]]

LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]]

LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]]

LogConfig: Setting CVar [[r.TemporalAA.Upsampling:0]]

LogConfig: Setting CVar [[r.SSGI.Enable:0]]

LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]]

LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:1]]

LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]]

LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:1]]

LogConfig: Setting CVar [[r.StencilForLODDither:0]]

LogConfig: Setting CVar [[r.EarlyZPass:3]]

LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:0]]

LogConfig: Setting CVar [[r.DBuffer:1]]

LogConfig: Setting CVar [[r.ClearSceneMethod:1]]

LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]]

LogConfig: Setting CVar [[r.VertexDeformationOutputsVelocity:0]]

LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]]

LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeX:1024]]

LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeY:1024]]

LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]]

LogConfig: Setting CVar [[r.GBufferFormat:1]]

LogConfig: Setting CVar [[r.MorphTarget.Mode:1]]

LogConfig: Setting CVar [[vr.InstancedStereo:0]]

LogConfig: Setting CVar [[r.MobileHDR:1]]

LogConfig: Setting CVar [[vr.MobileMultiView:0]]

LogConfig: Setting CVar [[r.Mobile.UseHWsRGBEncoding:0]]

LogConfig: Setting CVar [[vr.RoundRobinOcclusion:0]]

LogConfig: Setting CVar [[vr.ODSCapture:0]]

LogConfig: Setting CVar [[r.MeshStreaming:0]]

LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]

LogConfig: Setting CVar [[r.RayTracing:0]]

LogConfig: Setting CVar [[r.RayTracing.UseTextureLod:0]]

LogConfig: Setting CVar [[r.SupportStationarySkylight:1]]

LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]]

LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]]

LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]]

LogConfig: Setting CVar [[r.SupportSkyAtmosphere:1]]

LogConfig: Setting CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]]

LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]]

LogConfig: Setting CVar [[r.SkinCache.DefaultBehavior:1]]

LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]

LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]

LogConfig: Setting CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]

LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:1]]

LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]]

LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]]

LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]]

LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:0]]

LogConfig: Setting CVar [[r.GPUSkin.Support16BitBoneIndex:0]]

LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]]

LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]]

LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]]

LogConfig: Setting CVar [[r.LightPropagationVolume:0]]

LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Engine.ini]

LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Engine.ini]

LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]

LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]

LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]

LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]

LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]

LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]

LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]

LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]

LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]

LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]

LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]

LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]

LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]

LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]

LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Engine.ini]

LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]

LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]

LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]

LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]

LogConfig: Setting CVar [[gc.AllowParallelGC:1]]

LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]

LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]

LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]

LogConfig: Setting CVar [[gc.CreateGCClusters:1]]

LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]

LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]

LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]

LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]

LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]

LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Engine.ini]

LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Engine.ini]

LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]

LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]

LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]

LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.LightFunctionQuality:1]]

LogConfig: Setting CVar [[r.ShadowQuality:5]]

LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]

LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]

LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]

LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]

LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]

LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]

LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]

LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]

LogConfig: Setting CVar [[r.DistanceFieldAO:1]]

LogConfig: Setting CVar [[r.AOQuality:2]]

LogConfig: Setting CVar [[r.VolumetricFog:1]]

LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]

LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]

LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]

LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]

LogConfig: Setting CVar [[r.CapsuleShadows:1]]

LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.MotionBlurQuality:4]]

LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]

LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]

LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]

LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]

LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]

LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]

LogConfig: Setting CVar [[r.LensFlareQuality:2]]

LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]

LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]

LogConfig: Setting CVar [[r.BloomQuality:5]]

LogConfig: Setting CVar [[r.FastBlurThreshold:100]]

LogConfig: Setting CVar [[r.Upscale.Quality:3]]

LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]

LogConfig: Setting CVar [[r.LightShaftQuality:1]]

LogConfig: Setting CVar [[r.Filter.SizeScale:1]]

LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]

LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]

LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]

LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]

LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]

LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]

LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]

LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]

LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]

LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]

LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]

LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]

LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]

LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]

LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.Streaming.MipBias:0]]

LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]

LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]

LogConfig: Setting CVar [[r.Streaming.Boost:1]]

LogConfig: Setting CVar [[r.MaxAnisotropy:8]]

LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]

LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]

LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]

LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]

LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]

LogConfig: Setting CVar [[r.RefractionQuality:2]]

LogConfig: Setting CVar [[r.SSR.Quality:3]]

LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]

LogConfig: Setting CVar [[r.SceneColorFormat:4]]

LogConfig: Setting CVar [[r.DetailMode:2]]

LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]

LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]

LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]

LogConfig: Setting CVar [[r.SSS.Scale:1]]

LogConfig: Setting CVar [[r.SSS.SampleSet:2]]

LogConfig: Setting CVar [[r.SSS.Quality:1]]

LogConfig: Setting CVar [[r.SSS.HalfRes:0]]

LogConfig: Setting CVar [[r.SSGI.Quality:3]]

LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]

LogConfig: Setting CVar [[r.ParticleLightQuality:2]]

LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]

LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]

LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]

LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]

LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[foliage.DensityScale:1.0]]

LogConfig: Setting CVar [[grass.DensityScale:1.0]]

LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]

LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]

LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]

LogInit: Selected Device Profile: [Windows]

LogInit: Applying CVar settings loaded from the selected device profile: [Windows]

LogHAL: Display: Platform has ~ 64 GB [68641120256 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)

LogInit: Going up to parent DeviceProfile []

LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]

LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]

LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]

LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.LightFunctionQuality:1]]

LogConfig: Setting CVar [[r.ShadowQuality:5]]

LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]

LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]

LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]

LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]

LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]

LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]

LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]

LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]

LogConfig: Setting CVar [[r.DistanceFieldAO:1]]

LogConfig: Setting CVar [[r.AOQuality:2]]

LogConfig: Setting CVar [[r.VolumetricFog:1]]

LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]

LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]

LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]

LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]

LogConfig: Setting CVar [[r.CapsuleShadows:1]]

LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.MotionBlurQuality:4]]

LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]

LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]

LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]

LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]

LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]

LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]

LogConfig: Setting CVar [[r.LensFlareQuality:2]]

LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]

LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]

LogConfig: Setting CVar [[r.BloomQuality:5]]

LogConfig: Setting CVar [[r.FastBlurThreshold:100]]

LogConfig: Setting CVar [[r.Upscale.Quality:3]]

LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]

LogConfig: Setting CVar [[r.LightShaftQuality:1]]

LogConfig: Setting CVar [[r.Filter.SizeScale:1]]

LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]

LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]

LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]

LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]

LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]

LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]

LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]

LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]

LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]

LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]

LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]

LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]

LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]

LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]

LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.Streaming.MipBias:0]]

LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]

LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]

LogConfig: Setting CVar [[r.Streaming.Boost:1]]

LogConfig: Setting CVar [[r.MaxAnisotropy:8]]

LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]

LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]

LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]

LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]

LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]

LogConfig: Setting CVar [[r.RefractionQuality:2]]

LogConfig: Setting CVar [[r.SSR.Quality:3]]

LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]

LogConfig: Setting CVar [[r.SceneColorFormat:4]]

LogConfig: Setting CVar [[r.DetailMode:2]]

LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]

LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]

LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]

LogConfig: Setting CVar [[r.SSS.Scale:1]]

LogConfig: Setting CVar [[r.SSS.SampleSet:2]]

LogConfig: Setting CVar [[r.SSS.Quality:1]]

LogConfig: Setting CVar [[r.SSS.HalfRes:0]]

LogConfig: Setting CVar [[r.SSGI.Quality:3]]

LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]

LogConfig: Setting CVar [[r.ParticleLightQuality:2]]

LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]

LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]

LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]

LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]

LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[foliage.DensityScale:1.0]]

LogConfig: Setting CVar [[grass.DensityScale:1.0]]

LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]

LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]

LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]

LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]

LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]

LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]

LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]

LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Config/Windows/Engine.ini]

LogInit: Computer: DAVE-PC

LogInit: User: David

LogInit: CPU Page size=4096, Cores=12

LogInit: High frequency timer resolution =10.000000 MHz

LogMemory: Memory total: Physical=63.9GB (64GB approx)

LogMemory: Platform Memory Stats for Windows

LogMemory: Process Physical Memory: 150.20 MB used, 150.20 MB peak

LogMemory: Process Virtual Memory: 127.14 MB used, 127.14 MB peak

LogMemory: Physical Memory: 7890.71 MB used,  57570.56 MB free, 65461.27 MB total

LogMemory: Virtual Memory: 134154656.00 MB used,  63075.70 MB free, 134217728.00 MB total

LogWindows: WindowsPlatformFeatures enabled

LogInit: Physics initialised using underlying interface: PhysX

LogInit: Overriding language with editor language configuration option (es-MX).

LogInit: Overriding language with editor locale configuration option (es-MX).

LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/es-MX/Editor.locres' could not be opened for reading!

LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/es-MX/EditorTutorials.locres' could not be opened for reading!

LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/es-MX/Keywords.locres' could not be opened for reading!

LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/es-MX/Category.locres' could not be opened for reading!

LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/es-MX/ToolTips.locres' could not be opened for reading!

LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/es-MX/PropertyNames.locres' could not be opened for reading!

LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/es-MX/Engine.locres' could not be opened for reading!

LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystemUtils/Content/Localization/OnlineSubsystemUtils/es-MX/OnlineSubsystemUtils.locres' could not be opened for reading!

LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Content/Localization/OnlineSubsystemGooglePlay/es-MX/OnlineSubsystemGooglePlay.locres' could not be opened for reading!

LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Content/Localization/OnlineSubsystemIOS/es-MX/OnlineSubsystemIOS.locres' could not be opened for reading!

LogInit: Setting process to per monitor DPI aware

LogWindowsTextInputMethodSystem: Display: IME system deactivated.

LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0

LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0

LogD3D11RHI: D3D11 min allowed feature level: 11_0

LogD3D11RHI: D3D11 max allowed feature level: 11_0

LogD3D11RHI: D3D11 adapters:

LogD3D11RHI:    0. 'NVIDIA GeForce RTX 3070' (Feature Level 11_0)

LogD3D11RHI:       8043/0/32730 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de

LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)

LogD3D11RHI:       0/0/32730 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414

LogD3D11RHI: Chosen D3D11 Adapter: 0

LogD3D11RHI: Creating new Direct3DDevice

LogD3D11RHI:     GPU DeviceId: 0x2484 (for the marketing name, search the web for "GPU Device Id")

LogWindows: EnumDisplayDevices:

LogWindows:    0. 'NVIDIA GeForce RTX 3070' (P:1 D:1)

LogWindows:    1. 'NVIDIA GeForce RTX 3070' (P:0 D:0)

LogWindows:    2. 'NVIDIA GeForce RTX 3070' (P:0 D:0)

LogWindows:    3. 'NVIDIA GeForce RTX 3070' (P:0 D:0)

LogWindows: DebugString: FoundDriverCount:4

LogD3D11RHI:     Adapter Name: NVIDIA GeForce RTX 3070

LogD3D11RHI:   Driver Version: 460.89 (internal:27.21.14.6089, unified:460.89)

LogD3D11RHI:      Driver Date: 12-11-2020

LogRHI: Texture pool is 5630 MB (70% of 8043 MB)

LogD3D11RHI: RHI has support for 64 bit atomics

LogD3D11RHI: Async texture creation enabled

LogD3D11RHI: Array index from any shader is supported

LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)

LogRHI: GeForceNow SDK initialized: 1

LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'

LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'

LogTargetPlatformManager: Display: Building Assets For Windows

LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.

LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.

LogShaderCompilers: Guid format shader working directory is -5 characters bigger than the processId version (../../../../../../ALAN TESIS FINAL NEREA/ISLA/NEREA/Intermediate/Shaders/WorkingDirectory/2304/).

LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/davic/AppData/Local/Temp/UnrealShaderWorkingDir/DB7602CE413EDA4AB5FA268560412948/'.

LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.

LogShaderCompilers: Display: Using Local Shader Compiler.

LogDerivedDataCache: Display: Max Cache Size: 512 MB

LogDerivedDataCache: Loaded boot cache 0.04s 81MB C:/Users/davic/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc.

LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/davic/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc

LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../../ALAN TESIS FINAL NEREA/ISLA/NEREA/DerivedDataCache/DDC.ddp not found, will not use a pak cache.

LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.

LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../../ALAN TESIS FINAL NEREA/ISLA/NEREA/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.

LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.

LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.

LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.

LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.

LogDerivedDataCache: Speed tests for C:/Users/davic/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.04 seconds

LogDerivedDataCache: Display: Performance to C:/Users/davic/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1942.51MBs, RandomWriteSpeed=27.13MBs. Assigned SpeedClass 'Local'

LogDerivedDataCache: Using Local data cache path C:/Users/davic/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable

LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.

LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.

LogSlate: Using FreeType 2.10.0

LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1

LogAssetRegistry: FAssetRegistry took 0.0025 seconds to start up

LogInit: Selected Device Profile: [Windows]

LogInit: Active device profile: [000002A45645E200][000002A449C8B300 49] Windows

LogInit: Profiles: [000002A45645E200][000002A449C8B300 49] Windows, [000002A4563F5300][000002A455CC5480 49] WindowsNoEditor, [000002A45645D900][000002A455CC15C0 49] WindowsServer, [000002A4563F5B00][000002A455CC9700 49] WindowsClient, [000002A45645E900][000002A455CCD840 49] IOS, [000002A4563F6E00][000002A455CD1980 49] iPadAir, [000002A45645C200][000002A455CD

9B00 49] iPadAir2, [000002A4563A1D00][000002A455CE0100 49] IPadPro, [000002A4563A1E00][000002A455CDC140 49] iPadAir3, [000002A4563F7600][000002A455CE42C0 49] iPadAir4, [000002A4563A2100][000002A455CE8440 49] iPadMini2, [000002A4563F5900][000002A455CEC5C0 49] iPadMini3, [000002A4563A1200][000002A455CF0740 49] iPadMini4, [000002A4563F7A00][000002A455CF48C0 49]

iPadMini5, [000002A4563B1300][000002A455CFCB80 49] iPhone6, [000002A4563B1400][000002A455CF8BC0 49] iPodTouch6, [000002A4563A3600][000002A455D04E80 49] iPhone7, [000002A4563A0300][000002A455D00EC0 49] iPodTouch7, [000002A4563B2C00][000002A455D09040 49] iPhone5S, [000002A4563A2700][000002A455D0D1C0 49] iPhone6Plus, [000002A4563B3E00][000002A455D11340 49] iPh

one6S, [000002A4563A3400][000002A455D154C0 49] iPhone6SPlus, [000002A4563B0300][000002A455D19640 49] iPhone7Plus, [000002A4563A0400][000002A455CD5780 49] iPhoneSE, [000002A4563B1F00][000002A455D1D8C0 49] iPhone8, [000002A4563A1A00][000002A455D21A00 49] iPhone8Plus, [000002A4563B3900][000002A455D29B80 49] iPhoneX, [000002A4563A2000][000002A455D2DD00 49] iPhon

eXS, [000002A4563B2F00][000002A456E501C0 49] iPhoneXSMax, [000002A4563A3500][000002A456E54340 49] iPhoneXR, [000002A4563B3800][000002A456E584C0 49] iPhone11, [000002A4563A0A00][000002A456E5C640 49] iPhone11Pro, [000002A4563B2000][000002A456E607C0 49] iPhone11ProMax, [000002A4563A1300][000002A456E64940 49] iPhoneSE2, [000002A4563B0500][000002A456E68AC0 49] iP

hone12Mini, [000002A4563A0600][000002A456E80C40 49] iPhone12, [000002A4563B1600][000002A456E84DC0 49] iPhone12Pro, [000002A4563A3C00][000002A456E9AF40 49] iPhone12ProMax, [000002A4563B0C00][000002A456EB30C0 49] iPadPro105, [000002A45645DA00][000002A456EC3240 49] iPadPro129, [000002A4563B0A00][000002A456ECF3C0 49] iPadPro97, [000002A45645E000][000002A456EEB54

0 49] iPadPro2_129, [000002A4563B0200][000002A456EEF6C0 49] iPad5, [000002A45645D600][000002A455D25800 49] iPad6, [000002A4563B1D00][000002A456F03940 49] iPad7, [000002A45645CA00][000002A456F1BA80 49] iPad8, [000002A4563B0B00][000002A456F45C00 49] iPadPro11, [000002A45645DF00][000002A456F480C0 49] iPadPro2_11, [000002A4563B2300][000002A456F4C240 49] iPadPro3

_129, [000002A45645C900][000002A456F503C0 49] iPadPro4_129, [000002A4563B3000][000002A456F60540 49] AppleTV, [000002A45645E500][000002A456F866C0 49] AppleTV4K, [000002A4563B1B00][000002A456FB2840 49] TVOS, [000002A45645D200][000002A456FBC9C0 49] Mac, [000002A4563B0100][000002A456FEEB40 49] MacClient, [000002A45645C100][000002A456FF2CC0 49] MacNoEditor, [0000

02A4563B3100][000002A456FF6E40 49] MacServer, [000002A45645C600][000002A456FFAFC0 49] Linux, [000002A4563B0E00][000002A456FFF140 49] LinuxNoEditor, [000002A45645CE00][000002A4570032C0 49] LinuxAArch64NoEditor, [000002A4563B0400][000002A45700F440 49] LinuxClient, [000002A45645EB00][000002A4570195C0 49] LinuxAArch64Client, [000002A4563B3300][000002A457025740 4

9] LinuxServer, [000002A45645D100][000002A456F1F880 49] LinuxAArch64Server, [000002A4563B1700][000002A4570359C0 49] Android, [000002A45645EE00][000002A457039B00 49] Android_Low, [000002A4563B2700][000002A45703DC40 49] Android_Mid, [000002A45645D700][000002A457044100 49] Android_High, [000002A4563B2D00][000002A457048280 49] Android_Default, [000002A45645D800]

[000002A45704C400 49] Android_Adreno4xx, [000002A4563B0800][000002A457050580 49] Android_Adreno5xx_Low, [000002A45645CB00][000002A457054700 49] Android_Adreno5xx, [000002A4563F5C00][000002A457058880 49] Android_Adreno6xx, [000002A4563A3700][000002A45705CA00 49] Android_Adreno6xx_Vulkan, [000002A4563F5800][000002A457060B80 49] Android_Mali_T6xx, [000002A4563A

1000][000002A457064D00 49] Android_Mali_T7xx, [000002A4563F5D00][000002A457068E80 49] Android_Mali_T8xx, [000002A4563A0C00][000002A45708D000 49] Android_Mali_G71, [000002A4563F5F00][000002A457091180 49] Android_Mali_G72, [000002A4563A2800][000002A457095300 49] Android_Mali_G72_Vulkan, [000002A4563F7900][000002A457099480 49] Android_Mali_G76, [000002A4563A3D0

0][000002A45709D600 49] Android_Mali_G76_Vulkan, [000002A4563F5100][000002A4570A1780 49] Android_Mali_G77, [000002A4563A2C00][000002A4570418C0 49] Android_Mali_G77_Vulkan, [000002A4563F5200][000002A4570A5A00 49] Android_Vulkan_SM5, [000002A4563A0800][000002A4570D5B40 49] Android_PowerVR_G6xxx, [000002A4563F7E00][000002A4570D9C80 49] Android_PowerVR_GT7xxx, [

000002A4563A1500][000002A4570E0140 49] Android_PowerVR_GE8xxx, [000002A4563F7300][000002A4570E42C0 49] Android_PowerVR_GM9xxx, [000002A4563A2900][000002A4570E8440 49] Android_PowerVR_GM9xxx_Vulkan, [000002A4563F4D00][000002A4570EC5C0 49] Android_TegraK1, [000002A4563A3300][000002A4570F0740 49] Android_Unknown_Vulkan, [000002A4563F6B00][000002A4570F48C0 49] L

umin, [000002A4563A3B00][000002A4570F8A40 49] Lumin_Desktop, [000002A4563F6D00][000002A4570FCBC0 49] HoloLens,

LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction

LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction

LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging

LogMeshReduction: No distributed automatic mesh merging module available

LogMeshMerging: No distributed automatic mesh merging module available

LogNetVersion: NEREA 1.0.0, NetCL: 14830424, EngineNetVer: 16, GameNetVer: 0 (Checksum: 1418507235)

LogHMD: PokeAHoleMaterial loaded successfully

LogPackageLocalizationCache: Processed 23 localized package path(s) for 2 prioritized culture(s) in 0.078168 seconds

LogUObjectArray: 16853 objects as part of root set at end of initial load.

LogUObjectAllocator: 4217520 out of 0 bytes used by permanent object pool.

LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool

LogTcpMessaging: Initializing TcpMessaging bridge

LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.

SourceControl: El control de código fuente está desactivado

SourceControl: El control de código fuente está desactivado

SourceControl: El control de código fuente está desactivado

SourceControl: El control de código fuente está desactivado

SourceControl: El control de código fuente está desactivado

LogUProjectInfo: Found projects:

LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance

LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.

LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.

LogCollectionManager: Loaded 0 collections in 0.000672 seconds

LogFileCache: Scanning file cache for directory 'D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Saved/Collections/' took 0.00s

LogFileCache: Scanning file cache for directory 'D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Content/Developers/David/Collections/' took 0.00s

LogFileCache: Scanning file cache for directory 'D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Content/Collections/' took 0.00s

LogOcInput: OculusInput pre-init called

LogEngine: Initializing Engine...

LogHMD: PokeAHoleMaterial loaded successfully

LogHMD: Initializing OVRPlugin session

LogHMD: Allocating Oculus 3296 x 1776 rendertarget swapchain

LogHMD: Oculus plugin initialized. Version: 4.26.0-14830424+++UE4+Release-4.26, OVRPlugin: 1.51.0

LogStats: UGameplayTagsManager::InitializeManager -  0.000 s

LogInit: Initializing FReadOnlyCVARCache

LogAIModule: Creating AISystem for world Untitled

LogAudio: Display: Initializing Audio Device Manager...

LogAudio: Display: Audio Device Manager Initialized

LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True

LogAudioMixer: Display: Audio Mixer Platform Settings:

LogAudioMixer: Display:     Sample Rate:                          48000

LogAudioMixer: Display:     Callback Buffer Frame Size Requested: 1024

LogAudioMixer: Display:     Callback Buffer Frame Size To Use:    1024

LogAudioMixer: Display:     Number of buffers to queue:           2

LogAudioMixer: Display:     Max Channels (voices):                32

LogAudioMixer: Display:     Number of Async Source Workers:       0

LogAudio: Display: AudioDevice MaxSources: 32

LogAudio: Display: Using built-in audio occlusion.

LogAudioMixer: Display: Initializing audio mixer.

LogAudioMixer: Display: 0: FrontLeft

LogAudioMixer: Display: 1: FrontRight

LogAudioMixer: Display: Using Audio Device Auriculares (2- Rift S)

LogAudioMixer: Display: Initializing Sound Submixes...

LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'

LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'

LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'

LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called

LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048

LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()

LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time

LogInit: FAudioDevice initialized.

LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.

LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.

LogDerivedDataCache: Saved boot cache 0.04s 81MB C:/Users/davic/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc.

LogInit: Texture streaming: Enabled

LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.26.0-14830424+++UE4+Release-4.26

LogEngineSessionManager: EngineSessionManager initialized

LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking

LogEditorSessionSummary: EditorSessionSummaryWriter initialized

LogInit: Transaction tracking system initialized

BlueprintLog: New page: Cargar el editor

LocalizationService: Localization service is disabled

TimingProfiler: Initialize

TimingProfiler: OnSessionChanged

LoadingProfiler: Initialize

LoadingProfiler: OnSessionChanged

NetworkingProfiler: Initialize

NetworkingProfiler: OnSessionChanged

MemoryProfiler: Initialize

MemoryProfiler: OnSessionChanged

LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB

LogCook: Display: Mobile HDR setting 1

LogFileCache: Scanning file cache for directory 'D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Content/' took 0.03s

SourceControl: El control de código fuente está desactivado

LogUnrealEdMisc: Loading editor; pre map load, took 8.925

Cmd: MAP LOAD FILE="../../../../../../ALAN TESIS FINAL NEREA/ISLA/NEREA/Content/HOME.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3

LightingResults: New page: Diseñar la iluminación

LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true

LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated

MapCheck: New page: Revisión del mapa

LightingResults: New page: Diseñar la iluminación

LogUObjectHash: Compacting FUObjectHashTables data took   0.71ms

LogAudio: Display: Audio Device (ID: 1) registered with world 'HOME'.

LogAIModule: Creating AISystem for world HOME

LogEditorServer: Finished looking for orphan Actors (0.000 secs)

LogUObjectHash: Compacting FUObjectHashTables data took   0.77ms

Cmd: MAP CHECKDEP NOCLEARLOG

MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.112ms to complete.

LogFileHelpers: Loading map 'HOME' took 0.289

LogUnrealEdMisc: Total Editor Startup Time, took 9.215

LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden

LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden

LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden

LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden

LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0088 seconds. Added 3611 classes and 865 folders.

LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.

LogPakFile: PakFile PrimaryIndexSize=187

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=148

LogPakFile: OnPakFileMounted2Time == 0.000006

LogPakFile: PakFile PrimaryIndexSize=189

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=152

LogPakFile: OnPakFileMounted2Time == 0.000008

LogPakFile: PakFile PrimaryIndexSize=191

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=160

LogPakFile: OnPakFileMounted2Time == 0.000009

LogPakFile: PakFile PrimaryIndexSize=185

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=148

LogPakFile: OnPakFileMounted2Time == 0.000011

LogPakFile: PakFile PrimaryIndexSize=190

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=154

LogPakFile: OnPakFileMounted2Time == 0.000012

LogPakFile: PakFile PrimaryIndexSize=192

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=158

LogPakFile: OnPakFileMounted2Time == 0.000012

LogPakFile: PakFile PrimaryIndexSize=182

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=138

LogPakFile: OnPakFileMounted2Time == 0.000013

LogPakFile: PakFile PrimaryIndexSize=184

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=142

LogPakFile: OnPakFileMounted2Time == 0.000014

LogPakFile: PakFile PrimaryIndexSize=188

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=150

LogPakFile: OnPakFileMounted2Time == 0.000015

LogPakFile: PakFile PrimaryIndexSize=182

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=138

LogPakFile: OnPakFileMounted2Time == 0.000017

LogPakFile: PakFile PrimaryIndexSize=184

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=142

LogPakFile: OnPakFileMounted2Time == 0.000018

LogPakFile: PakFile PrimaryIndexSize=183

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=140

LogPakFile: OnPakFileMounted2Time == 0.000020

LogPakFile: PakFile PrimaryIndexSize=185

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=144

LogPakFile: OnPakFileMounted2Time == 0.000021

LogPakFile: PakFile PrimaryIndexSize=188

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=150

LogPakFile: OnPakFileMounted2Time == 0.000022

LogPakFile: PakFile PrimaryIndexSize=190

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=154

LogPakFile: OnPakFileMounted2Time == 0.000023

LogPakFile: PakFile PrimaryIndexSize=187

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=148

LogPakFile: OnPakFileMounted2Time == 0.000024

LogPakFile: PakFile PrimaryIndexSize=189

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=152

LogPakFile: OnPakFileMounted2Time == 0.000024

LogPakFile: PakFile PrimaryIndexSize=183

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=140

LogPakFile: OnPakFileMounted2Time == 0.000025

LogPakFile: PakFile PrimaryIndexSize=185

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=144

LogPakFile: OnPakFileMounted2Time == 0.000026

LogPakFile: PakFile PrimaryIndexSize=185

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=144

LogPakFile: OnPakFileMounted2Time == 0.000027

LogPakFile: PakFile PrimaryIndexSize=187

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=148

LogPakFile: OnPakFileMounted2Time == 0.000028

LogPakFile: PakFile PrimaryIndexSize=183

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=140

LogPakFile: OnPakFileMounted2Time == 0.000029

LogPakFile: PakFile PrimaryIndexSize=186

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=146

LogPakFile: OnPakFileMounted2Time == 0.000030

LogPakFile: PakFile PrimaryIndexSize=188

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=150

LogPakFile: OnPakFileMounted2Time == 0.000031

LogPakFile: PakFile PrimaryIndexSize=185

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=144

LogPakFile: OnPakFileMounted2Time == 0.000032

LogPakFile: PakFile PrimaryIndexSize=192

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=158

LogPakFile: OnPakFileMounted2Time == 0.000033

LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.

LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0001 seconds. Added 2 classes and 0 folders.

LogD3D11RHI: CreateSwapChainForHwnd failed with result 'DXGI_ERROR_INVALID_CALL' (0x887A0001), falling back to legacy CreateSwapChain.

LogSlate: Took 0.004281 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)

LogSlate: Took 0.003094 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)

LogSlate: Took 0.003708 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)

LogRenderer: Reallocating scene render targets to support 1208x572 Format 10 NumSamples 1 (Frame:1).

LogSlate: Took 0.004492 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)

LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.

LogLoad: (Engine Initialization) Total time: 10.08 seconds

LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds

LogInit: First time updating LLM stats...

LogOcInput: OculusInput is initialized

LogAssetRegistry: Asset discovery search completed in 7.0346 seconds

LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)

LogContentStreaming: Texture pool size now 1000 MB

LogFileCache: Retrieving MD5 hashes for directory 'D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/Content/' took 0.33s

LogD3D11RHI: CreateSwapChainForHwnd failed with result 'DXGI_ERROR_INVALID_CALL' (0x887A0001), falling back to legacy CreateSwapChain.

LogD3D11RHI: CreateSwapChainForHwnd failed with result 'DXGI_ERROR_INVALID_CALL' (0x887A0001), falling back to legacy CreateSwapChain.

LogD3D11RHI: CreateSwapChainForHwnd failed with result 'DXGI_ERROR_INVALID_CALL' (0x887A0001), falling back to legacy CreateSwapChain.

LogD3D11RHI: CreateSwapChainForHwnd failed with result 'DXGI_ERROR_INVALID_CALL' (0x887A0001), falling back to legacy CreateSwapChain.

LogD3D11RHI: CreateSwapChainForHwnd failed with result 'DXGI_ERROR_INVALID_CALL' (0x887A0001), falling back to legacy CreateSwapChain.

LogUObjectHash: Compacting FUObjectHashTables data took   0.59ms

LogMainFrame: Project requires temp target (OculusAudio plugin is enabled)

LogLauncherProfile: Unable to use promoted target - ../../../../../../ALAN TESIS FINAL NEREA/ISLA/NEREA/Binaries/Win64/UE4Game.target does not exist.

LogD3D11RHI: CreateSwapChainForHwnd failed with result 'DXGI_ERROR_INVALID_CALL' (0x887A0001), falling back to legacy CreateSwapChain.

UATHelper: Empaquetado (Windows (64-bit)): Running AutomationTool...

UATHelper: Empaquetado (Windows (64-bit)): Parsing command line: -ScriptsForProject="D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/NEREA.uproject" BuildCookRun -nocompileeditor -installed -nop4 -project="D:/ALAN TESIS FINAL NEREA/ISLA/NEREA/NEREA.uproject" -cook -stage -archive -archivedirectory="D:/EXPORTADO NEREA" -package -ue4exe="D:\JUEGOS\Epic Games\UE_4.26\Engi

ne\Binaries\Win64\UE4Editor-Cmd.exe" -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -clientconfig=Development -utf8output

UATHelper: Empaquetado (Windows (64-bit)): Setting up ProjectParams for D:\ALAN TESIS FINAL NEREA\ISLA\NEREA\NEREA.uproject

UATHelper: Empaquetado (Windows (64-bit)): NEREA.uproject requires a temporary target.cs to be generated (OculusAudio plugin is enabled)

UATHelper: Empaquetado (Windows (64-bit)): ********** BUILD COMMAND STARTED **********

UATHelper: Empaquetado (Windows (64-bit)): Running: D:\JUEGOS\Epic Games\UE_4.26\Engine\Binaries\DotNET\UnrealBuildTool.exe NEREA Win64 Development -Project="D:\ALAN TESIS FINAL NEREA\ISLA\NEREA\NEREA.uproject"  "D:\ALAN TESIS FINAL NEREA\ISLA\NEREA\NEREA.uproject" -NoUBTMakefiles  -remoteini="D:\ALAN TESIS FINAL NEREA\ISLA\NEREA" -skipdeploy -Manifest="D:\A

LAN TESIS FINAL NEREA\ISLA\NEREA\Intermediate\Build\Manifest.xml" -NoHotReload -log="C:\Users\davic\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+JUEGOS+Epic+Games+UE_4.26\UBT-NEREA-Win64-Development.txt"

UATHelper: Empaquetado (Windows (64-bit)):   Writing manifest to D:\ALAN TESIS FINAL NEREA\ISLA\NEREA\Intermediate\Build\Manifest.xml

UATHelper: Empaquetado (Windows (64-bit)):   Building NEREA...

UATHelper: Empaquetado (Windows (64-bit)):   Using Visual Studio 2019 14.28.29336 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29333) and Windows 10.0.18362.0 SDK (C:\Program Files (x86)\Windows Kits\10).

UATHelper: Empaquetado (Windows (64-bit)):   [Upgrade]

UATHelper: Empaquetado (Windows (64-bit)):   [Upgrade] Using backward-compatible build settings. The latest version of UE4 sets the following values by default, which may require code changes:

UATHelper: Empaquetado (Windows (64-bit)):   [Upgrade]     bLegacyPublicIncludePaths = false                 => Omits subfolders from public include paths to reduce compiler command line length. (Previously: true).

UATHelper: Empaquetado (Windows (64-bit)):   [Upgrade]     ShadowVariableWarningLevel = WarningLevel.Error   => Treats shadowed variable warnings as errors. (Previously: WarningLevel.Warning).

UATHelper: Empaquetado (Windows (64-bit)):   [Upgrade]     PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs   => Set in build.cs files to enables IWYU-style PCH model. See https://docs.unrealengine.com/en-US/Programming/BuildTools/UnrealBuildTool/IWYU/index.html. (Previously: PCHUsageMode.UseSharedPCHs).

UATHelper: Empaquetado (Windows (64-bit)):   [Upgrade] Suppress this message by setting 'DefaultBuildSettings = BuildSettingsVersion.V2;' in NEREA.Target.cs, and explicitly overriding settings that differ from the new defaults.

UATHelper: Empaquetado (Windows (64-bit)):   [Upgrade]

UATHelper: Empaquetado (Windows (64-bit)):   Building 3 actions with 24 processes...

UATHelper: Empaquetado (Windows (64-bit)):     [1/3] Default.rc2

UATHelper: Empaquetado (Windows (64-bit)):     D:\JUEGOS\Epic Games\UE_4.26\Engine\Build\Windows\Resources\Default.rc2(95) : error RC2175 : resource file D:\ALAN TESIS FINAL NEREA\ISLA\NEREA\Build\Windows\Application.ico is not in 3.00 format

UATHelper: Empaquetado (Windows (64-bit)):  

UATHelper: Empaquetado (Windows (64-bit)): Took 1.2049714s to run UnrealBuildTool.exe, ExitCode=6

UATHelper: Empaquetado (Windows (64-bit)): UnrealBuildTool failed. See log for more details. (C:\Users\davic\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+JUEGOS+Epic+Games+UE_4.26\UBT-NEREA-Win64-Development.txt)

UATHelper: Empaquetado (Windows (64-bit)): AutomationTool exiting with ExitCode=6 (6)

UATHelper: Empaquetado (Windows (64-bit)): BUILD FAILED

LogD3D11RHI: CreateSwapChainForHwnd failed with result 'DXGI_ERROR_INVALID_CALL' (0x887A0001), falling back to legacy CreateSwapChain.

LogSlate: Took 0.005514 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)