# Build fail android

**URL:** <https://forums.unrealengine.com/t/build-fail-android/343215>\
**Category:** Pipeline & Plugins\
**Tags:** build, unreal-engine, Android, Visual-Studio, question\
**Created:** [January 6, 2016, 6:27pm UTC](https://forums.unrealengine.com/t/build-fail-android/343215 "2016-01-06T18:27:56Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![MACH2Simulations](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MACH2Simulations](https://forums.unrealengine.com/u/MACH2Simulations)\
**Post date:** [January 6, 2016, 6:27pm UTC](https://forums.unrealengine.com/t/build-fail-android/343215/1 "2016-01-06T18:27:56Z")

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android build keeps failing, log attached

vs2015, android sdk from ue source

link text

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**Author:** ![anonymous\_user\_b9532c9a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_b9532c9a](https://forums.unrealengine.com/u/anonymous_user_b9532c9a)\
**Post date:** [January 6, 2016, 9:25pm UTC](https://forums.unrealengine.com/t/build-fail-android/343215/2 "2016-01-06T21:25:59Z")

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HI ,

Have you tried the suggestions located here:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

Additionally, make sure your device is compatible with UE4 here:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

- What specific device and OS are you building to?
- What steps are you taking to package?
- Is this a development or shipping build?
- Is the project c++ or blueprints?

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**Author:** ![MACH2Simulations](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MACH2Simulations](https://forums.unrealengine.com/u/MACH2Simulations)\
**Post date:** [January 6, 2016, 10:08pm UTC](https://forums.unrealengine.com/t/build-fail-android/343215/3 "2016-01-06T22:08:58Z")

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Hello, The wiki isnt working ATM But ill answer the questions.

I Am using unreal 4.10.1 on windows 64  
I am trying to package the game as development for android (ATC) but i have tired android(ALL) as well

It is a code based project but i am using blueprints

To package i click file, package then i select android ATC

As for device compatibility, the build fails so i cannot install it on a device

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**Author:** ![anonymous\_user\_b9532c9a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_b9532c9a](https://forums.unrealengine.com/u/anonymous_user_b9532c9a)\
**Post date:** [January 7, 2016, 3:37pm UTC](https://forums.unrealengine.com/t/build-fail-android/343215/4 "2016-01-07T15:37:59Z")

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Have you checked to ensure your SDK is up to date?

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**Author:** ![MACH2Simulations](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MACH2Simulations](https://forums.unrealengine.com/u/MACH2Simulations)\
**Post date:** [January 8, 2016, 5:20pm UTC](https://forums.unrealengine.com/t/build-fail-android/343215/5 "2016-01-08T17:20:08Z")

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yes, its up to date

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**Author:** ![anonymous\_user\_b9532c9a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_b9532c9a](https://forums.unrealengine.com/u/anonymous_user_b9532c9a)\
**Post date:** [January 11, 2016, 9:52pm UTC](https://forums.unrealengine.com/t/build-fail-android/343215/6 "2016-01-11T21:52:16Z")

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Are you able to package a clean, blank project with no additional content or is this limited to one project?

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**Author:** ![MACH2Simulations](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MACH2Simulations](https://forums.unrealengine.com/u/MACH2Simulations)\
**Post date:** [January 12, 2016, 9:01pm UTC](https://forums.unrealengine.com/t/build-fail-android/343215/7 "2016-01-12T21:01:35Z")

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A completely blank project or something like the side scroll example

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**Author:** ![anonymous\_user\_b9532c9a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_b9532c9a](https://forums.unrealengine.com/u/anonymous_user_b9532c9a)\
**Post date:** [January 13, 2016, 3:35pm UTC](https://forums.unrealengine.com/t/build-fail-android/343215/8 "2016-01-13T15:35:47Z")

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Try removing the contents from your contents folder and package, are you able to after this? If this is the case, it is likely that one of your assets is causing the error you are seeing.

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**Author:** ![Ariakus](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Ariakus](https://forums.unrealengine.com/u/Ariakus)\
**Post date:** [January 13, 2016, 3:40pm UTC](https://forums.unrealengine.com/t/build-fail-android/343215/9 "2016-01-13T15:40:04Z")

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When I change project name,company name etc. in “Project Settings” this cause build to fail.

I create a new project,merge everything but don’t touch to said areas then it builds.

I was using 4.9.2.

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**Author:** ![anonymous\_user\_b9532c9a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_b9532c9a](https://forums.unrealengine.com/u/anonymous_user_b9532c9a)\
**Post date:** [January 18, 2016, 5:00pm UTC](https://forums.unrealengine.com/t/build-fail-android/343215/10 "2016-01-18T17:00:53Z")

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Hi ,

We have not heard from you in several days. I am marking this as answered for tracking purposes. If you are still experiencing this error, please comment with the requested information.
